Where are the Homeworlds of the Four Races? by Fireangel
This article was written in response to a question on Facebook. It is republished here as an aid to anyone looking for similar information.
The Alpha Dawn Basic Rulebook states that the Vrusk, who at the time had “developed limited space travel decades earlier”, had made contact with the dralasites through a vrusk mining colony.
This implies that the dralasites were not a space-faring race before being contacted by the vrusk. This could mean that the dralasites are the only member of the four basic races that is actually native to the Frontier Sector. This is actually supported by the artwork on the AD basic rulebook (pp. 2) showing a bar with a sign stating: “No pets or dralasites allo…Read more >
This is from a Facebook comment I made. Though to share it:
Acceleration-based artificial gravity makes Star Frontiers a rarity among sci-fi settings; this dictates not only the design of ships and stations, but also how people interact with them.
The FTL methodology of the setting also dictates how ships move from system to system; in the RaW, going from one system to another is not a trivial task; you need to make the course calculations, get the correct heading, spend several days accelerating to the jump and decelerating after it... spending a pretty big chunk of cash in fuel costs (10,000 cr per engine per jump). Then, after the jump, (assuming a ship with size A engines) a sizeable chunk of time overhauling the engines.
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"[To] Jupiter and beyond the infinite"
—2001: A Space Odyssey
To any hard sci-fi buffs out there, there is a great website that deals with scientifically accurate information about space exploration called Atomic Rockets. There you'll find information about building spaceships and space-stations; the logistics of space travel; life in space; colonization of space; space warfare; galactic world-building; etc. There are so much to read up on, and a great resource if you want to make a realistic sci-fi setting. It is worth checking out if you never been there.
Be forewarned: The harder the science of your sci-fi is, the more boring and mundane the setting is. In other words: You'll not get anything that made Star Wars so awesome; you'll only get th…
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Plotting a jump takes 10 hours of calculation per light year of distance between systems; these calculations must be made before the ship starts boosting towards its destination and are intended to me used at a particular time, which is not necessarily when they are completed (i.e. They could be made so that the jump window is months away).
These calculations have a practical duration of approximately 1 hour per light year plotted (i.e. a 4 LY jump’s calculations are good for 4 hours), before the relative motion of the two stars and the relative positions of the departing ship and the target world begin diverge to the point where new calculations are required. This is called the "jump window". These additional calculations require one hour …Read more >
This website is still down. What is up with that?Read more >
Yeah, I know; what a way to start a blog! I've just been holding this in for 27 years!
I *HATE* a lot of the artwork in Zebulon's Guide to Frontier Space! I don't mean to be rude to the person who designed much of the weapons and equipment in that book, but I can do better with a set of Legos! We went from the beautiful lines of the Alpha Dawn weapons , to blocky, un-ergonomic things that don't look even usable!
Zebulon's was badly executed and had its problems, but a lot of it was actually useful; the weapons and defenses were well-designed and balanced... but due to the art, nobody wanted anything to do with them.
I know I'm not the only one and would love to hear other's opinions on the matter.Read more >
Well it’s been two months of intense work to conceptualize, organize and write a new fan magazine for the Star Frontiers community. The hard part was not the writing as I had a lot of written material that looked to not get published unless I took matters into my own hands.
Still we are bound to only get so far by relying on previously done work. To that end I'm writing all the time: two fresh submissions this week and I may yet get a third in for this calendar week.
I have some art credits in issue #1 of Frontier Explorer and more of that will occur in up coming issues. I actually need to get serious about illustrations for issue #2.
Our commitment at FE is to smaller, faster, on time fan zine with a publication schedule that can be counted …Read more >
What has this dralasite has been exploring in the Frontier recently?
Mooks Without Number - fan module (in development)
The Dralasite Creed
A Timeon System Brief
Terran FaunaRead more >